Tile surfaces and coatings vary widely so always perform a test with the grout.
Making a tile wall multimedia fusion 2.
I will only refer to multimedia fusion 2 mmf 2 in this tutorial.
Make sure the tile has been set for at least 24 hours the mortar is dry and the substrate does not have a high moisture emission rate.
If you are using clickteam fusion you can use the create by name extension or the default create object.
Discover the tool used by so many multimedia professionals game creators and creative people from all walks of life.
In the below example all top wall masks end with.
Multimedia fusion 2 extension to create manipulate and store tile based data.
This product has been replaced by fusion 2 5.
An old wall only had a piece for frontview one for sideview four corners and the endtiles.
Game and software creation has never been easier or quicker than with multimedia fusion 2.
The extension was originally written by looki.
And everything based at the 32 32 basetile with an 32 x 32 grid.
In each group you need create the mask of that corresponds to the group centered on the originating tile.
What kind of game will you make.
If you are using multimedia fusion 2 you must use the create by name extension.
Different from that my new isometric sets using another basetiles and more tiles to build a full wall.
Maybe some variations like doors too.
This extension works together with tilemapviewport which can actually render these tiles.
You should allready be comfortable with the frame editor and the event editor before starting on this tutorial since i will not explain in details how you make objects and events in this tutorial.